Anastasia Tolea
Visual Effects Artist
Visual Effects Artist, began his career as a compositor in the film industry, in which he later took part in projects as a vfx artist, and then moved to the video game industry confirming his position as a vfx artist this time in real-time, at Ubisoft.
Thanks to his experience in film production, he was able to adapt and use the knowledge he gained for video game production in various areas such as:
Set Dressing, main mission development and Props, 3C, Lighting, LDI, Cinematics etc.
In recent years, he has worked on several Ubisoft titles, the latest of which was Assassin's Creed Mirage: Valley of Memory.
In this specific case, she was mainly in charge of the cinematics, contributing to the storytelling with visual effects.